Rioting in Nepal mars World Cricket League Division 5 match

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The World Cricket League Division 5 match in Kathmandu between Nepal and USA today was halted for 45 minutes when serious rioting broke out in the crowd as Nepal was about to be defeated by USA and thus miss out on promotion to Division 4 on nett run rate behind the USA and Singapore.

ICC officials decided to restart the match and, at the same time, reduce the match to a 46 over match. The effect of that reduction was to inflict a gross injustice on Singapore who, no matter what the result of the match between Nepal and USA, was previously destined for at least second place in the table. However, the reduction of just 6 runs in the Nepal total meant that their run rate got a sudden but significant boost which carried it just above that of Singapore.

The question that needs to be answered publically by ICC is why Nepal was allowed to gain so palpably from the actions of its own crowd and thus rob Singapore of its rightful place in Division 4. As things stand, the whole competition appears to have been brought into disrepute by today's sad events and the validity of its outcome is open to serious question.

Keep reading..

Patrick Kidd from the Line and Length blog on the Times of London's blogs section says the ICC should investigate this immediately as it costs Singapore a place in the World Cricket League Division 5.

Further to my story about Nepal getting promoted in World Cricket League Division 5, I hear that there was a controversial end to the tournament that the ICC should investigate. Far from it being a rogue bye that cost Singapore promotion by a net run-rate of 0.004 runs per over, it was actually helped by a riot by the home fans in Kathmandu.

In the final group match, Nepal were being walloped by the USA and with the Americans needing only 13 runs off 18 overs, with five wickets in hand, the hosts were in danger of being squeezed out of promotion on run-rate by the US and by Singapore, who had won their last game handsomely to finish the league on one defeat out of five.

It was at that point that the crowd, which apparently numbered an impressive 12,000, began to cause a disruption. Play was stopped, riot police moved in and by the time that play resumed enough time had been lost that the game was reduced to 46 overs. Under Duckworth-Lewis, Nepal's total was reduced by only six runs and so on net run-rate they actually gained a smidgin.

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